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What we have built.

GOVR has built technology for sectors.

Defense · Safety

  • Mission-based XR tactical training system2025
  • 3D graphics for tactical training simulation2023

Medical

  • VR content for specialist clinical skills training2025
  • VR experience service for an assistive technology exhibition2022

Manufacturing · Industry

  • Remote gyroscope capture with LiDAR-linked correction2025
  • AR training app for equipment work guidance2022

Broadcasting · Media

  • Photogrammetry-based 3D asset library and archive viewer2025
  • Custom avatar creation tool for broadcasting2023
  • VR web drama production2022

Education · Training

  • Learning management system (LMS)2026
  • AI persona–based XR debate solution2025
  • AI persona–based XR training content2025
  • Interactive music and art learning for young children2024
  • VR video for teaching traditional music to young children2022

Exhibitions · Experiences

  • Multi-recognition XR experience platform upgrade2026
  • Local tourism game app paired with a physical kit2026
  • Performance optimization for game stability2026
  • Immersive game content for a theme park2025
  • XR interactive content2024

Platforms · Geospatial

  • Web platform for an international conference, built and operated2026
  • Metaverse platform for a global game conference2023
  • Geospatial digital twin with large-scale concurrent collaboration2022
  • Metaverse commerce platform2022

Seen by technology

The sectors differ. The technology carries across.

AR · Spatial TrackingSpatial recognition · Point guidance
3D Rendering · Data OptimizationPhoto-based 3D · Optimization
Digital Twin · MetaverseWeb collaboration · Geospatial data
Generative AIAI personas · Automatic generation
XR Training ContentTraining simulation · Hands-on practice

Explore our technology

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