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An XR solutions company, since 2016.

What we do

How we got here

From XR content to digital twins and generative AI, and now to smart glasses solutions.

2026

  • Multi-recognition XR experience platform upgrade
  • Local tourism game app paired with a physical kit
  • Learning management system (LMS)
  • Web platform for an international conference, built and operated
  • Smart glasses solution R&D begins — wayfinding · live interpretation · industrial work guidance · training · medicine

2025

  • Patent registered — Apparatus and method for building a metaverse with photogrammetry
  • Mission-based XR tactical training system
  • AI persona–based XR debate solution
  • Photogrammetry-based 3D asset library and archive viewer
  • VR content for specialist clinical skills training
  • Remote gyroscope capture with LiDAR-linked correction

2024

  • Interactive music and art learning content for young children
  • XR interactive content
  • Hands-on XR and generative AI courses for universities and public education institutions

2023

  • Patent application — GML-based geospatial rendering for digital twins
  • Registered as a data business
  • Metaverse platform for a global game conference, built and operated
  • Custom avatar creation tool for broadcasting
  • 3D graphics for tactical training simulation

2022

  • Patent registered — Educational metaverse built by placing 3D assets
  • Technology escrow agreement signed
  • Registered for mail-order sales, video production and video distribution
  • Geospatial digital twin with large-scale concurrent collaboration
  • AR training app for equipment work guidance
  • Metaverse commerce platform
  • VR video for teaching traditional music to young children
  • VR experience service for an assistive technology exhibition

2021

  • VR simulation app for surveying equipment
  • Courses in immersive content production

2019 – 2020

  • Corporate R&D center established (recognition no. 2019110450)
  • 360° VR video content
  • Courses in VR/AR content production

2016 – 2018

  • GOVR Inc. founded (February 4, 2016)
  • Patent registered — Indoor advertising system using beacon nodes
  • VR experience center operated
  • VR content for public events
  • VR curation platform and educational VR apps released

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